Dragon Ball Z: Taiketsu is a fighting game based on Dragon Ball Z that was released on November 24, 2003, for the Game Boy Advance. It was developed by Webfoot Technologies, who developed the Legacy of Gokuseries for the same console.
Taiketsu is less like its sibling Budokai series and more like the Tekken series; combos and special moves are more complex as a result, and require much better timing or button input to execute.
It was one of the first Dragon Ball Z games in the US to feature Broly (something that was toted in promotional material) at a time when he was still “new” to DBZ fans in the US. The game has standard character roster of 15 playable characters, who are a mix of heroes and villains from the series.
Whilst all characters can perform one of three super attacks during the fights, few characters undergo transformations as part of their attacks. For example, Goku can turn Super for his Level One and Level Two supers, and Vegeta can transform into his Great Ape form for his Level 3 super. At all other times, the fighters are played in their “base” forms (Broly is an exception, who is primarily played in his Super Saiyan form). Fights are mostly ground-based, however the players can engage in an optional “Sky Battle” (the game’s “clashing system”). Each fighter has a story ending when the player completes the game with them, allowing multiple plays.