Mortal Kombat: Tournament Edition isn’t a full-fledged sequel to Mortal Kombat: Deadly Alliance, but, instead, it’s an upgrade that shuffles the cast and includes a number of cool play modes that were absent from the previous game. As has been the case with the majority of Mortal Kombat games, Mortal Kombat: Tournament Edition is a good fighting game that offers a good variety of attacks and reversals, but the real stars are still the blood and fatality moves you’ll see during each match.
With respect to graphics and audio, MK: Tournament Edition and MK: Deadly Alliance are identical to one another. Tournament Edition boasts a few new backgrounds and characters, but the majority of environments, and most of the animation, are the same as before. That’s not necessarily a bad thing, since the graphics engine used in this series is nothing short of impressive. Many fighting games on the Game Boy Advance are strictly 2D and use flat sprites and backgrounds to display their cartoonlike environments. By contrast, MK: Tournament Edition and its predecessor combine 3D backgrounds with character sprites that are drawn from a variety of angles. The end result is a game that lets you move anywhere in the arena you like. In fact, you can sidestep your opponent and watch his projectile attacks sail into the distance. The audio is nice as well–particularly the digital speech effects. Familiar phrases, such as “finish him,” “fatality,” and “flawless victory,” are crisp and macho. Additionally, the many different male and female grunts and groans are articulated very well.